On Nov. 4, Saginaw Valley State University’s Program Board held a crossover between its Valley Nights Gaming event series and its Pinterest Night series.
Program Board invited students to attend the event from 8 p.m. to 11 p.m. in the Student Life Center.
Around 60 students who attended the event were given the opportunity to socialize and create crafts from ‘Animal Crossing’, a popular game series from Nintendo.
Students were invited to make new furniture recipes, an important piece of the game’s interface.
They were also given goodies to take home, such as containers and beaded items like keychains and necklaces that students could create themselves.
Jordan Kryscynski, second-year psychology student and senior event planner for Pinterest Night events gave their thoughts on the event.
“The event planning was made easier with my background from Pinterest Nights,” Kryscynski said. “This was the first time for a collaboration between the two groups and it was exciting to see the students from both groups in the same space.”
Program Board E-Board member, Gracie Lopez, also spoke about the events extensive planning, saying that collaborating with Kryscynski, was their favorite part about setting up the event.
Both Kryscynski and Lopez mentioned being excited about the future of Valley Nights Gaming, Pinterest Night, and Program Board as a whole.
Lopez invites students to attend Program Board’s general assembly meetings on Wednesdays at 7 p.m. in the Student Life Center.
”It’s a great way to get involved on campus and become a part of a great community of students,” Lopez noted.
Kryscynski also invites students to attend Pinterest Nights every other Tuesday night from 6 p.m.to 8 p.m. in the Student Life Center’s Programming Room.
The next Pinterest Night is to be held on Nov. 15. with the next Valley Nights Gaming soon after on Nov. 17. at 8 p.m. in the Student Life Center.
Program Board’s upcoming events will be listed on Corq to allow ease of access for all students. Program Board also prides itself on providing free entertainment to the campus community, with supplies and admission to events being generaly free of charge.
Kryscynski shared their thoughts on the event overall.
“[My] hope for the outcome of the event is to have a relaxing night with students who are staying on campus for the weekend,” Kryscnski said. “(I) enjoy having a smaller community of students because interactions between students are easier.”
Valley Nights Gaming is a new addition to Program Board’s agenda, with the event series, beginning this year as a tribute to Valley Nights, a campus organization which was absorbed into Program Board last year.
The unification of the two organizations was done in order to combine both physical and creative resources to provide a better experience to the campus community, such as new program series and collaboration between campus creatives that would not have been possible seperate.
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